season 3 teaser
i have been working with shining isle productions on two seasons of the wingfeather saga animated series as a cg generalist and assembly artist. here is some of my work.
assembly & color
assembly is the integration of finished assets with the final shot in unreal engine. color is the lighting and compositing of these shots to bring them to final polish.
as season two episodes release, i will be able to show more of my work from it.
season two





season one





texturing
some of the textures i painted for season one of the show. rendered frames show the asset in context.

maggotloaf

maggotloaf box

maggotloaf and box in context

tink's bow

tink's arrow

rocking chair

ring

cheesy chowder

glipfruit

flower shop doorbell

fang swords

wagon
